— Conceptualize and design innovative gameplay features that contribute to the overall enjoyment and immersion of the game.
— Collaborate with cross-functional teams, including artists, programmers, and writers, to integrate new features seamlessly into the game.
— Conceptualize game designs and mechanics with a focus on entertainment and engagement.
— Drive the vision and implementation of features and game systems, ensuring a novel and satisfying player experience.
— Research existing game mechanics and integrate established experiences to create unique and innovative gameplay.
— Conduct thorough analysis of game mechanics to ensure a balanced and fair gameplay experience.
— Iteratively adjust and fine-tune various game parameters, such as character abilities, weapon stats, and resource economies, to maintain a satisfying level of challenge for players.
— Create comprehensive design documentation detailing gameplay mechanics, systems, and features for reference by the development team.
— Maintain and update design documents to reflect changes and improvements throughout the development process.
— Work closely with UX designers to ensure that game features are not only functional but also provide an intuitive and enjoyable user experience.
— Identify and address any potential player frustration points through thoughtful design adjustments.
— Collaborate with other team members to integrate narrative elements seamlessly into the gameplay, ensuring a cohesive and immersive player experience.
— Actively participate in brainstorming sessions and provide constructive feedback to foster a collaborative and creative environment.
— Share insights with the team and contribute to discussions on how to push the boundaries of game design.
— 5+ years of hands-on experience in game design.
— Demonstrated success in delivering multiple games across various platforms.
— Specialized knowledge in LiveOps projects and a track record of successful contributions.
— Proficient in designing and balancing complex gameplay systems.
— Extensive experience in creating clear design documentation and using spreadsheets for system modeling and game tuning.
— Strong understanding of typical game mechanics and the ability to balance high-quality, enjoyable player experiences with product goals.
— Expert level understanding of game systems design, progression, and monetization strategies.
— Proficiency in MS Office, JIRA, and Agile methodologies.
— Capable of actively working on multiple projects concurrently with strong multitasking skills.
— Lead and participate in iterative mathematical design reviews.
— Highly experienced at balancing in-game economies and progression.
20 working-days paid annual vacation.
10 working-days paid sick leave.
Corporate English;
Compensations for gym and massage;
Dream team of highly motivated and talented people, ambitious goals and challenges.
Professional growth.
Corporate events, team building events, psychologist, stretching, online card games, etc.
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